AI Insights · Timothy · June 2024
Top 5 2D Anime Games on iOS in Costa Rica: Q2 2024
Analyzing the performance of the top 5 2D anime games on iOS in Costa Rica during Q2 2024, focusing on trends in downloads, revenue, and weekly active users.
In Q2 2024, the performance of the top 5 2D anime games on iOS in Costa Rica showcases diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at how these games fared during the quarter.
Yu-Gi-Oh! Duel Links from KONAMI showed notable revenue fluctuations. Starting the quarter with around $132, it experienced a dip to $64 in the week of April 22, followed by a significant peak at $540 in the week of May 27. Downloads remained relatively low but saw a gradual increase from 11 in the first week to 28 by the end of June. Weekly active users fluctuated between 209 and 288, with a noticeable peak of 288 in mid-June.
Hero Wars: Alliance by Nexters Global LTD exhibited varied revenue trends. It started with $143 and saw a high of $376 in mid-June, though there were weeks with significant drops, such as $49 in late May. Downloads were initially high at 93 but dropped to 11 in mid-April, then recovered to 95 by early June. Weekly active users started at 153, decreased to 79 in late April, and then slightly stabilized around 112 to 140 towards the end of the quarter.
Epic Seven from Smilegate Holdings, Inc. also had varied revenue, peaking at $482 in mid-April and dropping to as low as $15 in mid-June. Notably, there were no downloads or weekly active users data available for this period.
SuitU: Fashion Avatar Dress UP by Libii HK Limited showed a revenue high of $291 in late April, with fluctuations throughout the quarter, ending with $285 in the final week of June. Downloads were minimal, starting with 5 and ending with 1, while weekly active users remained relatively stable, ranging from 46 to 66 throughout the quarter.
Echocalypse: Scarlet Covenant by YOOZOO (SINGAPORE) PTE. LTD. had sporadic revenue, peaking at $470 in mid-June, with a low of $7 in early May. Downloads started with 2 in early April but saw no significant numbers towards the end of the quarter. There was no weekly active users data available for this game.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.